armi.utils.triangle module¶
Generic triangle math.
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armi.utils.triangle.
getTriangleArea
(x1: float, y1: float, x2: float, y2: float, x3: float, y3: float) → float[source]¶ Get the area of a triangle given the verticies of a triangle using Heron’s formula.
- Parameters
x1 (float) – x coordindate of first point defining a triangle
y1 (float) – y coordindate of first point defining a triangle
x2 (float) – x coordindate of second point defining a triangle
y2 (float) – y coordindate of second point defining a triangle
x3 (float) – x coordindate of third point defining a triangle
y3 (float) – y coordindate of third point defining a triangle
Notes
See https://en.wikipedia.org/wiki/Heron%27s_formula for more information.
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armi.utils.triangle.
getTriangleCentroid
(x1, y1, x2, y2, x3, y3)[source]¶ Return the x and y coordinates of a triangle’s centroid.
- Parameters
x1 (float) – x coordindate of first point defining a triangle
y1 (float) – y coordindate of first point defining a triangle
x2 (float) – x coordindate of second point defining a triangle
y2 (float) – y coordindate of second point defining a triangle
x3 (float) – x coordindate of third point defining a triangle
y3 (float) – y coordindate of third point defining a triangle
- Returns
x (float) – x coordinate of triangle’s centroid
y (float) – y coordinate of a triangle’s centroid
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armi.utils.triangle.
checkIfPointIsInTriangle
(x1: float, y1: float, x2: float, y2: float, x3: float, y3: float, x: float, y: float) → bool[source]¶ Test if a point defined by x,y coordinates is within a triangle defined by verticies with x,y coordinates.
- Parameters
x1 (float) – x coordindate of first point of the bounding triangle
y1 (float) – y coordindate of first point of the bounding triangle
x2 (float) – x coordindate of second point of the bounding triangle
y2 (float) – y coordindate of second point of the bounding triangle
x3 (float) – x coordindate of third point of the bounding triangle
y3 (float) – y coordindate of third point of the bounding triangle
x (float) – x coordinate of point being tested
y (float) – y coordinate of point being tested
Notes
This method uses the barycentric method. See http://totologic.blogspot.com/2014/01/accurate-point-in-triangle-test.html