Source code for armi.utils.tests.test_triangle

# Copyright 2019 TerraPower, LLC
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""Test the basic triangle math."""
import unittest
from armi.utils import triangle


[docs]class TestTriangle(unittest.TestCase):
[docs] def test_getTriangleArea(self): """Test that getTriangleArea correctly calculates the area of a right triangle.""" x1 = 0.0 y1 = 0.0 x2 = 1.0 y2 = 0.0 x3 = 0.0 y3 = 1.0 refArea = 1.0 / 2.0 * (y3 - y1) * (x2 - x1) Area = triangle.getTriangleArea(x1, y1, x2, y2, x3, y3) self.assertAlmostEqual(refArea, Area, 6)
[docs] def test_checkIfPointIsInTriangle(self): """Test that checkIfPointIsInTrinagle can correctly identify if a point is inside or outside of a triangle.""" # First check the right triangle case xT1 = 0.0 yT1 = 0.0 xT2 = 1.0 yT2 = 0.0 xT3 = 0.0 yT3 = 1.0 xP = 0.0 yP = 0.0 rightTriangleInOrOut = triangle.checkIfPointIsInTriangle( xT1, yT1, xT2, yT2, xT3, yT3, xP, yP ) self.assertTrue(rightTriangleInOrOut) # now create a case that should evaluate False xP = 2.0 yP = 0.5 rightTriangleInOrOut = triangle.checkIfPointIsInTriangle( xT1, yT1, xT2, yT2, xT3, yT3, xP, yP ) self.assertFalse(rightTriangleInOrOut) # Now check non right triangle xT1 = 26.0 yT1 = 10.0 xT2 = 100.0 yT2 = 0.0 xT3 = 0.0 yT3 = 100.0 xP = 50.0 yP = 50.0 generalTriangleInOrOut = triangle.checkIfPointIsInTriangle( xT1, yT1, xT2, yT2, xT3, yT3, xP, yP ) self.assertTrue(generalTriangleInOrOut) # now check false case xP = 1.0 yP = 60.0 generalTriangleInOrOut = triangle.checkIfPointIsInTriangle( xT1, yT1, xT2, yT2, xT3, yT3, xP, yP ) self.assertFalse(generalTriangleInOrOut) # Check a case that should cause failure since only two triangle can be drawn xP = 0.0 yP = 0.17 generalTriangleInOrOut = triangle.checkIfPointIsInTriangle( xT1, yT1, xT2, yT2, xT3, yT3, xP, yP ) self.assertFalse(generalTriangleInOrOut)
[docs] def test_checkIfPointIsInTriangle2(self): """Test that barycentricCheckIfPointIsInTriangle can identify if a point is inside or outside of a triangle.""" # First check the right triangle case xT1 = 0.0 yT1 = 0.0 xT2 = 1.0 yT2 = 0.0 xT3 = 0.0 yT3 = 1.0 xP = 0.5 yP = 0.5 rightTriangleInOrOut = triangle.checkIfPointIsInTriangle( xT1, yT1, xT2, yT2, xT3, yT3, xP, yP ) self.assertTrue(rightTriangleInOrOut) # Check a case that should cause failure for checkIfPointIsInTriangle since only two triangle can be drawn x1 = 0.15 x2 = 0.0 x3 = 0.0 y1 = 0.17 y2 = 0.054 y3 = 0.376 xP = 0.0 yP = 0.17 generalTriangleInOrOut = triangle.checkIfPointIsInTriangle( x1, y1, x2, y2, x3, y3, xP, yP ) self.assertTrue(generalTriangleInOrOut) # now create a case that should evaluate False xP = 2.0 yP = 0.5 rightTriangleInOrOut = triangle.checkIfPointIsInTriangle( xT1, yT1, xT2, yT2, xT3, yT3, xP, yP ) self.assertFalse(rightTriangleInOrOut) # Now check non right triangle xT1 = 26.0 yT1 = 10.0 xT2 = 100.0 yT2 = 0.0 xT3 = 0.0 yT3 = 100.0 xP = 50.0 yP = 50.0 generalTriangleInOrOut = triangle.checkIfPointIsInTriangle( xT1, yT1, xT2, yT2, xT3, yT3, xP, yP ) self.assertTrue(generalTriangleInOrOut) # now check false case xP = 1.0 yP = 60.0 generalTriangleInOrOut = triangle.checkIfPointIsInTriangle( xT1, yT1, xT2, yT2, xT3, yT3, xP, yP ) self.assertFalse(generalTriangleInOrOut)